diff --git a/docs/404.html b/docs/404.html index 7c22aa2..cacbd8a 100644 --- a/docs/404.html +++ b/docs/404.html @@ -6,5 +6,6 @@
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Since then, the Working Group is working on new specifications such as the WoT Profiles and WoT Discovery, while working on the newer versions of Thing Description, Architecture, Scripting API and Binding Templates. If you are - interested in learning about WoT, check our - documentation page. + interested in learning about WoT, check our documentation page.
+ Learn more about the history of the Web of Things, read related articles, and find out how to get in touch with + us. +
+ + +- The Web of Things (WoT) groups meet during the W3C's annual Technical Plenary week and additional face-to-face - meetings are scheduled by the participants that happen 2 times a year. Moreover, the work items are prototyped and - tested in WoT IG PlugFests that are scheduled for the weekend or week before the face-to-face meetings. -
- -- We have grouped our weekly meetings in the table below. We also recommend you to use - the W3C calendar system - in order to download ICS files for all our meetings. -
-- Select Timezone: - -
- - - - -
- The Web of Things (WoT) groups conduct some of their work via task forces and use a
- main wiki & call to provide an opportunity to
- summarize and coordinate the activities of the various task forces.
- See each task force page for details about specific work.
-
The WoT Architecture task force is responsible for the abstract architecture for the Web of Things.
-Status: Suspended
-- The WoT Architecture specification describes the abstract architecture for the W3C Web of Things. It defines the - terminology that is used by all other WoT building blocks. The specification defines a conceptual framework that - can be mapped onto a variety of concrete deployment scenarios. -
-- The WoT Discovery task force is responsible for defining a distribution mechanism for WoT Thing Descriptions that - can be used to facilitate access to WoT Things and services while supporting security and privacy. -
-Status: Suspended
-The WoT Discovery TF is working on the first release of the following normative deliverable.
-- The WoT Discovery specification defines a mechanism to provide access to WoT Thing Descriptions in both local - and global contexts. It uses a two-phase approach to take advantage of existing discovery mechanisms for "first - contact" but provides for authenticated web services to actually provide metadata in order to support security - and privacy goals. WoT Thing Descriptions can be retrieved from services running either on a Thing itself (that - is, directly from self-describing objects), or from a directory service that provides a searchable database of - WoT Thing Descriptions. -
-- The WoT Marketing task force is responsible for reaching out and collaborating with the community to increase the - adoption of the WoT. The Marketing Task Force works on promoting the W3C Web of Things in different ways such as Web - presence, Social Media presence, and more. -
-- Status: - Active -
-The WoT Profiles task force is responsible for interoperability profiles for the Web of Things.
-Status: Active
-- The WoT Profiles Specification defines a Profiling Mechanism and a set of WoT Profiles which enables out of the - box interoperability among things and devices. Out of the box interoperability implies that devices can be - integrated into various application scenarios without deep level adaptations. Typically only minor configuration - operations are necessary (such as entering a network key or IP address) to use the device in a certain scenario. - These actions can be done by anyone without specific training. -
-- The WoT Scripting API task force is responsible for specifying an application programming interface (API) - representing the WoT Interface that allows scripts to discover, invoke interactions with Things, and expose - interactions for locally defined Things. -
-Status: Active
-The WoT Scripting API TF has its own informative deliverable.
-- Scripting is an optional building block in WoT and it is typically used in gateways, hubs, or browsers that are - able to run a WoT Runtime and script management, providing a convenient way to define the behavior of exposed - Things, extend WoT support to new types of endpoints, orchestrate interactions among multiple Things, and - implement WoT applications. -
-- The WoT Security task force is responsible for identifying and analyzing the security and privacy considerations of - the WoT and providing recommendations to support appropriate security technologies and to mitigate security and - privacy risks. -
-Status: Suspended
-- In addition to contributions to other normative and informative WoT deliverables, such as security features in the - WoT Thing Description and in WoT Discovery, the WoT Security TF has its own informative deliverables. -
-- The WoT Security and Privacy Guidelines document defines general security and privacy concepts and terminology - for the W3C Web of Things, catalogs stakeholders and threats, and provides general guidance on best practices to - mitigate these threats. -
-- The WoT Thing Description task force is responsible for defining the information model for WoT Thing metadata, its - interpretation, and its common representation. In addition, the task force covers WoT Binding Templates topics to - define the mapping from the abstract interaction model used in the Thing Description metadata to concrete IoT - protocols and payload encodings. -
-Status: Active
-- This document describes a superset of the features defined for Thing Description 1.0. In general, this document - describes the formal model of a Thing and its common representation in JSON-LD 1.1. It introduces a simple - interaction model with Properties, Actions, and Events to describe the capabilities of a Thing, including its - data model, communication protocols used, security mechanisms, and other semantic metadata. A WoT Thing - Description defines a specific instance of a Thing. The WoT Thing Description 1.1 also formally introduces the - Thing Model concept that describes sets of Things. It has fewer restrictions than the Thing Description and does - not contain any instance-specific information. -
-- This document describes a set of vocabulary extensions to the WoT Thing Description that make up the Binding - Templates. Binding Templates enable a Thing Description to be adapted to specific protocol or data payload - usages across different standards. This is done through additional descriptive vocabulary that is used in the - Thing Description. -
-- The WoT Use Case task force is responsible for collecting use cases for WoT and extracting requirements. Use cases - can include both specific vertical applications as well as relevant horizontal technologies or other horizontal - usage patterns. Guests who are not WoT members but who have an interest in specific vertical application domains, - technologies, or usage patterns are explicitly invited to engage with this task force to provide input. -
-Status: Active
-The WoT Use Case TF is working on the following informative deliverable.
-- The WoT Use Cases and Requirements document includes a catalog and taxonomy of use cases and a set of general - requirements extracted from an analysis of these use cases. These requirements are then used to drive the - development of other normative WoT specifications. -
-The following Community Groups support the WoT activities:
-- The aim of the Web of Things Community Group (CG) is to accelerate the adoption of Web technologies as a basis for - enabling services for the combination of the Internet of Things with rich descriptions of things and the context - in which they are used. -
-This group will not publish any specifications.
- -Chairs: Ege Korkan, Cristiano Aguzzi
- -Website: https://www.w3.org/community/wot/
-The mission of the Web of Things Japanese Community Group includes the following:
-This group will not publish any specifications.
- -Chairs: Tomoaki Mizushima (IRI), Kunihiko Toumura (Hitachi)
- -Website: https://www.w3.org/community/wot-jp/
-- The mission of this group is to define a common protocol for communicating with connected devices over the web, to - enable ad-hoc interoperability on the Web of Things. -
- -Deliverables of the group may include use cases, requirements and specifications.
- -Chair: Ben Francis
- -- Website: - https://www.w3.org/community/web-thing-protocol/ -
-- This community group focuses on the design of Web-based Multi-Agent Systems (MAS) for deploying world-wide hybrid - communities of people and artificial agents. It aims to develop a new class of 'Hypermedia MAS' (hMAS) aligned - with Web Architecture, utilizing Linked Data and Semantic Web standards to enable uniform interaction among - heterogeneous entities like people, devices, digital services, and knowledge repositories. -
- -Chairs: Andrei Ciortea, Rem Collier, Antoine Zimmermann, Ege Korkan
- - --
+ New to the Web of Things? These beginner-friendly community-based tutorials will help you understand the core + concepts behind WoT and get you up to speed quickly. Whether you're a developer, researcher, or just curious, these + are the best place to start. +
-- Typically, in classical IoT projects, developers have to face a challenging situation. They have to understand a - heterogeneous technology landscape consisting of diverse IoT systems and services from different vendors and - manufacturers. This diversity includes variations in communication protocols, data models for payload data - exchange, and security requirements. IoT applications are usually developed using high effort applied to a - narrow and specific use case. During their lifetime, such applications are difficult to extend, maintain or - reuse. -
-
- -
- The Web of Things (WoT) provides a set of standardized technology building blocks that help to simplify IoT - application development by following the well-known and successful Web paradigm. This approach increases - flexibility and interoperability, especially for cross-domain applications, as well as enabling reuse of - established standards and tools. WoT unlocks commercial potential being held back by IoT fragmentation -
-- Please read the - WoT Architecture document to get more background on WoT - use cases and basic paradigms. -
--
- WoT introduces a simple interaction abstraction based on properties, events, and actions. Any IoT network - interface can be described in terms of this abstraction. By using this abstraction, applications have a common - anchor to retrieve an IoT service’s metadata as well as way to understand what and how the data and an IoT - services' functions can be accessed. -
-- Please read here - to get more background about the properties-action-event paradigm. -
-
- -
- - An IoT device's metadata, including all information needed to enable this common abstraction, is documented in - what is called WoT Thing Description (TD). The TD is a central building block in the W3C Web of - Things and can be considered as the entry point of an IoT instance (much like the index.html of a Web site). It - provides information on which data and functions are provided, which protocol is used, how data is encoded and - structured, and security mechanism is used to control access, and further machine-readable and human-readable - metadata. A TD is expressed in JSON-LD and can be provided by an IoT device itself or hosted externally in a - repository such as a TD Directory. -
-- Please read - here - to get more background on the WoT Thing Description. -
--
- In general, WoT is a protocol agnostic approach and provides a common mechanism to define how specific protocols - such as MQTT, HTTP, CoAP or Modbus can be mapped to the WoT’s interaction properties-action-event abstraction. -
-- This mapping and protocol specific metadata are provided by the WoT Binding Templates. A - binding template for a specific protocol provides a guideline how a client can activate each WoT interaction - abstraction through a corresponding network-facing interface for that protocol. -
-- Please read - here - to get more background on WoT Binding Templates. -
-
+ + A gentle introduction to the Web of Things. Learn what WoT is all about, why it matters, and how it connects + everyday devices to the Web using open standards. +
+ + Start the Tutorial » + +- The (optional) WoT Scripting API building block defines an ECMAScript (JavaScript) API that - closely follows the WoT Thing Description specification and supports the WoT interaction abstraction. It defines - the interface between behavior implementations and a scripting-based WoT runtime. Please note however that - implementations of WoT are not limited to scripting environments. Programming language APIs in Java or C/C++ can - also be derived from the WoT Scripting API. -
-- Please read - here - to get more background on the WoT Scripting API. -
+ ++ Understand the Thing Description (TD) — the cornerstone of WoT. This explainer walks you through how TDs + describe the capabilities, interfaces, and metadata of connected devices in a machine-readable format. +
+ + Read the Explainer » + +- The Web of Things also provides guidance on WoT Security and Privacy. WoT provides guidelines - for the secure implementation and configuration of Things. Security and privacy should be considered in any - system implementing W3C WoT. -
-- Please read - here - to get more background on WoT Security and Privacy. -
+ ++ Learn how devices and services find each other on the Web of Things. This explainer covers the WoT Discovery + mechanism, which makes it easy to search for and locate Thing Descriptions across networks. +
+ + Read the Explainer » + +-
- For further reading, please find below a set of links to a variety of additional material including - presentations and documents. -
-+ The W3C WoT Working Group publishes and maintains a suite of documents that define the Web of Things. These are + categorized into normative specifications and informative deliverables. The tables below provide an overview of our + current deliverables and their publication status. +
+| Deliverable | +Last Public Note | +
|---|---|
| + Web of Things (WoT) Scripting API + | +3 October 2023 | +
| + Web of Things (WoT) Binding Templates + | +4 November 2025 | +
| + Web of Things (WoT) Security and Privacy Guidelines + | +6 November 2019 | +
| + Web of Things (WoT) Use Cases and Requirements + | +5 February 2026 | +
- The W3C WoT Interest Group (IG) plays a complementary role to the Working Group. The IG organizes and runs PlugFests - to evaluate the current working assumptions, reaches out and collaborates with interested organizations, vendors, - and communities, and explores new areas to identify work that is ready for transfer to the W3C Recommendation Track - (i.e., any W3C Working Group). -
-- Co-Chairs: Sebastian Käbisch (Siemens AG) and - Michael Koster (Invited Expert) -
-Team contact: Dave Raggett
- -- -
- -
- -
- The Web of Things (WoT) Interest Group (IG) conducts some of its work via the following task forces.
- See each task force page for details about specific work.
-
| Active | -Name | -Deliverable | -Task Force Lead | -
|---|---|---|---|
| ✓ | -WoT Use Cases | -WoT Use Cases | -
- Tomoaki Mizushima (Internet Research Institute, Inc.)
- - and Michael McCool (Intel Corp.) - |
-
| ✓ | -WoT Marketing | -WoT Web Page | -- Ege Korkan (Siemens AG) - | -
| ✓ | -WoT Plugfest | -WoT Plugfest | -- Michael McCool (Intel Corp.) - | -
- -
Please find below a list of WoT liaisons (sorted by organization name).
--
-
- -
- - -
+ The Web of Things (WoT) counters IoT fragmentation by extending proven Web standards. Through standardized metadata + and reusable building blocks, W3C WoT enables seamless integration across IoT platforms and application domains. +
+- The Web of Things (WoT) seeks to counter the fragmentation of the IoT by using and extending existing, - standardized Web technologies. By providing standardized metadata and other re-usable technological building - blocks, W3C WoT enables easy integration across IoT platforms and application domains. + In typical IoT projects, developers face a fragmented landscape of proprietary systems, incompatible + communication protocols, differing data models, and varying security requirements. Applications built this way + demand high effort for narrow use cases and become difficult to extend, maintain, or reuse over time.
+
+ + WoT provides standardized building blocks that simplify IoT application development by applying the + well-established Web paradigm. This approach boosts flexibility and interoperability—especially for cross-domain + scenarios—while enabling reuse of proven standards and tooling. WoT unlocks the commercial potential held back + by IoT fragmentation. +
+ + Read the WoT Architecture specification → + +- Get more background about the Web of Things in the Documentation area and check out - upcoming Events. + WoT introduces a simple, universal interaction model based on + Properties, Actions, and Events. Any IoT network interface + can be described using this abstraction, giving applications a common way to discover an IoT service's metadata + and understand how to access its data and functions—regardless of the underlying technology.
+ + Learn about the interaction model → + +
+ - -
- -
+ The WoT Thing Description (TD) is the central building block of the Web of Things. Much like an
+ index.html serves as a website's entry point, a TD documents everything needed to interact with an
+ IoT device: available data and functions, communication protocols, payload encoding, and security mechanisms.
+ Expressed in JSON-LD, TDs can be served directly by devices or hosted in a TD Directory.
+
+ WoT is protocol-agnostic. WoT Binding Templates define how specific protocols—such as MQTT, + HTTP, CoAP, or Modbus—map onto the Properties–Actions–Events abstraction. Each binding template provides a + guideline for clients to activate WoT interactions through the corresponding network interface. +
+ + Read the Binding Templates specification → + +
+ The WoT Scripting API defines an ECMAScript (JavaScript) API that mirrors the Thing Description + specification and supports the WoT interaction model. It provides the interface between behavior implementations + and a scripting-based WoT runtime. While the API is defined for JavaScript, equivalent APIs can be derived for + Java, C/C++, or other languages. +
+ Read the Scripting API specification → ++ WoT Security and Privacy guidelines help ensure the secure implementation and configuration of + Things. Security and privacy considerations are essential for any system implementing W3C WoT. +
+ Read the Security and Privacy guidelines → +The following Community Groups support the WoT activities
+ ++ The aim of the Web of Things Community Group (CG) is to accelerate the adoption of Web technologies as a + basis for enabling services for the combination of the Internet of Things with rich descriptions of things + and the context in which they are used. +
+This group will not publish any specifications.
+Chairs: Ege Korkan, Cristiano Aguzzi
++ Website: https://www.w3.org/community/wot/ +
+The mission of the Web of Things Japanese Community Group includes the following:
+This group will not publish any specifications.
+Chairs: Tomoaki Mizushima (IRI), Kunihiko Toumura (Hitachi)
++ Website: + https://www.w3.org/community/wot-jp/ +
++ The mission of this group is to define a common protocol for communicating with connected devices over the + web, to enable ad-hoc interoperability on the Web of Things. +
+Deliverables of the group may include use cases, requirements and specifications.
+Chair: Ben Francis
++ Website: + https://www.w3.org/community/web-thing-protocol/ +
++ This community group focuses on the design of Web-based Multi-Agent Systems (MAS) for deploying world-wide + hybrid communities of people and artificial agents. It aims to develop a new class of 'Hypermedia MAS' + (hMAS) aligned with Web Architecture, utilizing Linked Data and Semantic Web standards to enable uniform + interaction among heterogeneous entities like people, devices, digital services, and knowledge repositories. +
+Chairs: Andrei Ciortea, Rem Collier, Antoine Zimmermann, Ege Korkan
++ Website: + https://www.w3.org/community/webagents/ +
++ The W3C Web of Things (WoT) is defined and refined by experts worldwide. Get involved by joining the + Working Group to drive standards, or the Community Groups to discuss with adopters and incubate ideas. +
+ + + ++ The Web of Things (WoT) groups meet during the W3C's annual Technical Plenary week and additional face-to-face + meetings are scheduled by the participants that happen 2 times a year. Moreover, the work items are prototyped and + tested in WoT IG PlugFests that are scheduled for the weekend or week before the face-to-face meetings. +
+ + {% assign today = site.time | date: "%Y-%m-%d" %} {% assign sorted_events = site.data.events | sort: "date" | reverse + %} + +| Event | +Date | +
|---|---|
|
+ {% if event.cancelled %}
+ |
+ {{ event.date_display }} | +
+ The W3C WoT Working Group (WG) is tasked to create standards-track specifications and test suites. To ensure + royalty-free Web standards, participants must be W3C and WoT WG Members and acknowledge the W3C Patent Policy. +
+Co-Chairs: Sebastian Käbisch + (Siemens AG) and Michael + Koster
+Team contact: Dave Raggett
+ + + ++ The W3C WoT Interest Group (IG) plays a complementary role to the Working Group. The IG organizes and runs PlugFests + to evaluate the current working assumptions, reaches out and collaborates with interested organizations, vendors, + and communities, and explores new areas to identify work that is ready for transfer to the W3C Recommendation Track + (i.e., any W3C Working Group). +
++ Co-Chairs: + Sebastian Käbisch (Siemens AG) + and Michael Koster (Invited Expert) +
++ Team contact: Dave Raggett +
+ + + ++ +
Please find below a list of WoT liaisons (sorted by organization name).
++
+
+ +
+ + +
+ The Web of Things (WoT) Interest Group (IG) conducts some of its work via the following task forces.
+ See each task force page for details about specific work.
+
| Active | +Name | +Deliverable | +Task Force Lead | +
|---|---|---|---|
| ✓ | ++ WoT Use Cases + | +WoT Use Cases | +
+ Tomoaki Mizushima (Internet Research Institute, Inc.)
+
+ + and + Michael McCool (Intel Corp.) + |
+
| ✓ | ++ WoT Marketing + | +WoT Web Page | ++ Ege Korkan (Siemens AG) + | +
| ✓ | ++ WoT Plugfest + | +WoT Plugfest | ++ Michael McCool (Intel Corp.) + | +
The WoT Marketing task force is responsible for reaching out and collaborating with the community to increase the + adoption of the WoT. The Marketing Task Force works on promoting the W3C Web of Things in different ways such + as Web presence, Social Media presence, and more. +
+Status: Active
++ The Marketing Task Force aims to reach out and support the wide Web of Things community. + Our charter contains the goals for a certain period of time. + The overall tasks of the task force are: +
The WoT Plugfest/Testing task force is responsible for organizing the Web of Things (WoT) Plugfests and also for diff --git a/docs/participate/working-group/interest-group/task-forces/tf-usecases/index.html b/docs/participate/working-group/interest-group/task-forces/tf-usecases/index.html new file mode 100644 index 0000000..cf5f8f8 --- /dev/null +++ b/docs/participate/working-group/interest-group/task-forces/tf-usecases/index.html @@ -0,0 +1,51 @@ +--- +layout: default +title: Use Case Task Force +group: 'navigation' +--- + +
The WoT Use Case task force is responsible for + collecting use cases for WoT and extracting requirements. + Use cases can include both specific vertical applications + as well as relevant horizontal technologies or other horizontal usage patterns. + Guests who are not WoT members but who have an interest in + specific vertical application domains, technologies, or usage patterns + are explicitly invited to engage with this task force to provide input. +
+Status: Active
++ The WoT Use Cases and Requirements document includes a catalog and taxonomy of use cases and a set of general + requirements extracted from an analysis of these use cases. These requirements are then used to drive the + development of other normative WoT specifications. +
++ We have grouped our weekly meetings in the table below. We also recommend you to use + the W3C calendar system + in order to download ICS files for all our meetings. +
++ Select Timezone: + +
+ + + + ++ The Web of Things (WoT) Working Group conducts some of its work via task forces and uses a main wiki & call to provide an opportunity to + summarize and coordinate the activities of the various task forces. See each task force page for details about + specific work. +
+ +| Active | +Name | +Deliverable | +Task Force Lead | +
|---|---|---|---|
| ✓ | ++ WoT Thing Description + | +WoT Thing Description WoT Binding Templates |
+
+ Ege Korkan (Siemens AG) and
+ Michael Koster + |
+
| ✓ | ++ WoT Profiles + | +WoT Profiles | +Luca Barbato (Invited Expert) and Ben Francis (Invited Expert) | +
| ✓ | ++ WoT Scripting API + | +WoT Scripting | ++ Daniel Peintner (Siemens AG) + and + Cristiano Aguzzi (Invited Expert) + | +
| ✗ | ++ WoT Architecture + | +WoT Architecture | ++ Michael Lagally (Oracle Corp.) + and + Michael McCool (Intel Corp.) + | +
| ✗ | ++ WoT Discovery + | +WoT Discovery | ++ Michael McCool (Intel Corp.) + | +
| ✗ | ++ WoT Security + | +WoT Security | ++ Michael McCool (Intel Corp.) + | +
The WoT Architecture task force is responsible for the + abstract architecture for the Web of Things. +
+Status: Suspended
++ The WoT Architecture specification describes the abstract architecture for the W3C Web of Things. It defines the + terminology that is used by all other WoT building blocks. The specification defines a conceptual framework that + can be mapped onto a variety of concrete deployment scenarios. +
+The WoT Discovery task force is responsible for + defining a distribution mechanism for WoT Thing Descriptions + that can be used to facilitate access to WoT Things and services + while supporting security and privacy. +
+Status: Suspended
++ The WoT Discovery specification defines a mechanism to provide access to WoT Thing Descriptions in both local + and global contexts. It uses a two-phase approach to take advantage of existing discovery mechanisms for "first + contact" but provides for authenticated web services to actually provide metadata in order to support security + and privacy goals. WoT Thing Descriptions can be retrieved from services running either on a Thing itself (that + is, directly from self-describing objects), or from a directory service that provides a searchable database of + WoT Thing Descriptions. +
+The WoT Profiles task force is responsible for interoperability profiles for the Web of Things. +
+Status: Active
++ The WoT Profiles Specification defines a Profiling Mechanism and a set of WoT Profiles which enables out of the + box interoperability among things and devices. Out of the box interoperability implies that devices can be + integrated into various application scenarios without deep level adaptations. Typically only minor configuration + operations are necessary (such as entering a network key or IP address) to use the device in a certain scenario. + These actions can be done by anyone without specific training. +
++ The WoT Scripting API task force is responsible for + specifying an application programming interface (API) representing + the WoT Interface that allows scripts to discover, invoke interactions with Things, + and expose interactions for locally defined Things. +
+Status: Active
+The WoT Scripting API TF has its own informative deliverable. +
+Scripting is an optional building block in WoT and it is typically used in gateways, hubs, or browsers + that are able to run a WoT Runtime and script management, providing a convenient way to define the + behavior of exposed Things, extend WoT support to new types of endpoints, orchestrate interactions among + multiple Things, and implement WoT applications. +
+The WoT Security task force is responsible for + identifying and analyzing the security and privacy considerations of the + WoT and providing recommendations to support appropriate security technologies and + to mitigate security and privacy risks. +
++ The WoT Security and Privacy Guidelines document defines general security and privacy concepts and terminology + for the W3C Web of Things, catalogs stakeholders and threats, and provides general guidance on best practices to + mitigate these threats. +
+The WoT Thing Description task force is responsible for + defining the information model for WoT Thing metadata, its interpretation, and its + common representation. In addition, the task force covers WoT Binding Templates + topics to define the mapping from the abstract interaction model + used in the Thing Description metadata to concrete IoT protocols and payload encodings. +
+Status: Active
+This document describes a superset of the features defined for Thing Description 1.0. + In general, this document describes the formal model of a Thing and its common representation in JSON-LD + 1.1. + It introduces a simple interaction model with Properties, Actions, and Events + to describe the capabilities of a Thing, including its data model, + communication protocols used, security mechanisms, + and other semantic metadata. + A WoT Thing Description defines a specific instance of a Thing. + The WoT Thing Description 1.1 also formally introduces the Thing Model concept that + describes sets of Things. + It has fewer restrictions than the Thing Description + and does not contain any instance-specific information. +
+This document describes a set of vocabulary extensions to + the WoT Thing Description that make up the Binding Templates. Binding + Templates enable a Thing Description to be adapted to specific protocol + or data payload usages across different standards. This is done through additional + descriptive vocabulary that is used in the Thing Description. +
+- The W3C WoT Working Group (WG) is tasked to create standards-track specifications and test suites. To ensure - royalty-free Web standards, participants must be W3C and WoT WG Members and acknowledge the - W3C Patent Policy. -
-- Co-Chairs: Sebastian Käbisch (Siemens AG) and - Michael Koster -
-Team contact: Dave Raggett
- -- -
- -
-
- The Web of Things (WoT) Working Group (WG) conducts some of its work via the following task forces.
- See each task force page for details about specific work.
-
| Active | -Name | -Deliverable | -Task Force Lead | -
|---|---|---|---|
| ✓ | -WoT Thing Description | -WoT Thing Description WoT Binding Templates |
-
- Ege Korkan (Siemens AG) and
- Michael Koster - |
-
| ✓ | -WoT Profiles | -WoT Profiles | -Luca Barbato (Invited Expert) and Ben Francis (Invited Expert) | -
| ✓ | -WoT Scripting API | -WoT Scripting | -- Daniel Peintner (Siemens AG) and - Cristiano Aguzzi (Invited Expert) - | -
| ✗ | -- WoT Architecture - | -WoT Architecture | -- Michael Lagally (Oracle Corp.) and - Michael McCool (Intel Corp.) - | -
| ✗ | -WoT Discovery | -WoT Discovery | -- Michael McCool (Intel Corp.) - | -
| ✗ | -WoT Security | -WoT Security | -- Michael McCool (Intel Corp.) - | -
- -
| Web of Things (WoT) Architecture | -W3C Recommendation | -- 9 April 2020 - | -
|---|---|---|
| Web of Things (WoT) Architecture 1.1 | -W3C Recommendation | -- 5 December 2023 - | -
| Web of Things (WoT) Thing Description | -W3C Recommendation | -- 9 April 2020 - | -
| Web of Things (WoT) Thing Description 1.1 | -W3C Recommendation | -- 5 December 2023 - | -
| Web of Things (WoT) Thing Description 2.0 | -W3C First Public Working Draft | -- 4 November 2025 - | -
| Web of Things (WoT) Binding Registry | -W3C Draft Registry | -- 4 November 2025 - | -
| Web of Things (WoT) Discovery | -W3C Recommendation | -- 5 December 2023 - | -
| Web of Things (WoT) Profiles | -W3C Third Public Working Draft | -- 4 November 2025 - | -
| Web of Things (WoT) Scripting API | -- 3 October 2023 - | - -
|---|---|
| Web of Things (WoT) Binding Templates | -- 4 November 2025 - | - -
| Web of Things (WoT) Security and Privacy Guidelines | -- 6 November 2019 - | - -
| Web of Things (WoT) Use Cases and Requirements | -- 5 February 2026 - | -